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* Before You Play *

Toybox is an experimental proof of concept for a different kind of Quake.
The enemies and weapons are the same, but the levels are about exploration
and the joy of Quake's movement.

I highly recommend using an alternative soundtrack, like Jet Set Radio Future.
I mean for Toybox to be a cheerful expression of Quake's gameplay.

Additionally, Skill 0 (Easy) enables "Tourist Mode", which removes all enemies.
It is not possible to acquire all of the runes the normal way while in Skill 0.

The maps also make extensive use of the runes for interlocked secrets.
Once you have all four runes, keep an eye out for the secret rings of shadows
and for the secret rooms to change gravity.

If you're keen on speedrunning, or want an extra challenge,
here are a few categories to consider:
- All runes
- All keys and exits, pacifist
- Nightmare mode, 100%

Thanks for trying this experiment, and please let me know if you have feedback!
-Andrew

===========================================================================
* Info *

Title                   : Toybox
Release date            : April 20th, 2019
Version number		: 1.0

Author                  : Andrew Yoder
Email Address           : AndrewYoder@live.com
Twitter                 : @Mclogenog
Website                 : AndrewYoderDesign.com

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* Setup *

Unzip the contents into a new directory named "toybox" under Quake
The 
Run Quake, then from the menu open the console with "~"
Run the command "game toybox", then start a new singleplayer game.

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* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : New textures
Other                   : New progs.dat
Other files required    : None


* Play Information *

Single Player           : Yes
Cooperative 2-4 Player  : Yes (not tested)
Deathmatch 2-4 Player   : Yes (not tested)
Difficulty Settings     : Yes, Skill 0 is Tourist Mod

* Construction *

Base                    : New from scratch
Build Time              : On and off over half a year.
Editor used             : TrenchBroom
Tested With             : Quakespasm 0.93 and 0.92

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* Future Version Plans *

- More maps
- Maps with stronger themes, less of the abstract blocks
- A rework of enemies and weapons to be less gory and hostile
- Custom music

===========================================================================

* Credits *

A huge thanks to Dumptruck_ds for his Progs_dump mod, without which
Toybox would not have been possible. 

Thanks also to Bal for testing earlier versions of this mod, and for his
enthusiasm that I complete the mod and release it.

Thanks to the level design community for mentoring and supporting me.

===========================================================================

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
